How do you change the head in a GIF image?

You can change head image very fast if you have photoshop CC version.

and you know how to use photoshop.

Basic skills of photoshop require to do that.

Step 3 — Open the video with Photoshop. To do this, just navigate to File > Import > Video Frames to Layers. Select the video file you want and Photoshop will open it as a series of still frames. You can choose to import the entire video from beginning to end, or use sliders to select a smaller portion of the clip. Limiting the frames will make the file smaller, but will also make the video more choppy.

Step 4 — Mess with the settings. You can adjust color balance and whatnot with Photoshop at this point if you’d like. When you have everything looking perfect, head to File > Save for Web. You’ll then be met with a window that looks something like this:

All of these settings can be tweaked to make your GIF smaller. Ideally, you’ll want to make it no larger than 1MB so that it won’t take ages to load on webpages. Play with all of these until you find a sweet spot.

  • Colors: This limits the number of colors used to create the image, so the higher the better. Only drop down to 128 or lower if you must, or if your GIF doesn’t have much color to begin with
  • Dither: Dithering scatters different colored pixels in an image to make it appear as though there are intermediate colors in images with a limited color palette. Higher settings will yield better looking images, but will also make the file larger
  • Lossy: Use this setting to apply an intentional drop in quality. A lower setting is better, but some loss of quality might be necessary to make your file small enough
  • Size: Changing the dimensions of your GIF can have a huge impact on the size of the file.
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5 Replies to “How do you change the head in a GIF image?”

  1. Here is the procedure for changing the GIFs in Photoshop

    1. Import an existing GIF image

    In the main menu, click on File → Import → Video Frames To Layers … Opens the Load dialog box. In the Files of Type list there is a single type of QuickTime Movie, which includes several video formats; GIF is not presented. Enter the file name "*. *" Or even "* .gif" (without the quotes, of course) in the window and click the Load button. Now the GIF-files appear in the list. Select the desired one, press Load again. In the opened Import Video To Layers dialog box, make sure that the From Beginning To End option is selected and the Make Frame Animation checkbox is checked.

    Now, through the Window menu item of the main menu, open the Animation and Layers windows, if they are not already open. If there are other tabs in the Animation window besides Animation (Frames) – make sure that we are on this tab. As you might guess, each frame in the animation window corresponds to the layer in the layers window. A click on the frame makes the layer corresponding to it active.

    2. Change the animation speed

    If you want to change the speed of the entire animation, click on the first frame in the animation window, press and hold Shift, and then click on the last frame to select all the frames. Click the down arrow icon at the bottom of any frame in the animation window and select a speed. Keep in mind that the animation speed in Photoshop will not exactly match the actual animation speed in your browser. Actual speed varies from browser to browser. For example, as the people noticed, in FireFox animation is faster than in IE.

    3. Resizing and cropping

    In the main menu, open the item Image → Image Size … and edit the dimensions for the usual static image. You can crop an animated picture through Image → Crop or by using the Crop Tool on the toolbar. Changes will extend to all frames of the animation, because they are practically the layers of our document. Here you can also change the head of and object in the GIF.

    4. Removing frames

    Simplify the size and accelerate the loading of the animation by selectively deleting frames. As usual, by pressing and holding Ctrl or Shift, you can mark individual frames or their sequence in the animation window, respectively, and then drag them to the trash at the bottom of this window. After deleting frames, you can also edit the animation speed.

    5. Final optimization and saving

    If you try to save the result via the File → Save menu, the output will be a normal static GIF. In order not to lose animation, you need to use the menu File → Save for Web Devices … The same dialog box appears. Here you can change the number of colors, as well as use different settings to optimize our animated picture, depending on the conditions of the task; For example, if there is a limit on the size of the file, you can adjust it to it. If, however, arranges everything as it is after the previous changes – click on the Original option.

    Click on Save, give the file a name – we here is the result. You can drag it into different browsers for testing.

  2. The basic steps would be:

    • Create a new document or open an existing image (ie. the background)
    • Go to "Window" at the top, find "Timeline" at the bottom of that menu.
    • Click on the "Create Video Timeline" button on the Timeline panel.
    • On a seperate layer (Let's call it Layer 1), place what you want to animate, eg. the head.
    • Place the head on the position where you want it to be at the start of the clip.
    • Then click the downward pointing Arrow-icon all the way to the left on Layer 1 (just left of the text with the name of the layer) in the Timeline panel. This open options for Position, Opacity and Style.
    • Click the Stopwatch-icon next to Position. This will create a keyframe/marker at frame 1, storing the position for the object at that frame.
    • Move the Timeline-indicator (blue triangle / red line) to another frame, eg. the 1 second mark.
    • Change the position of Layer 1 (by moving it on the canvas) to where you want it to be at this point in time. A new keyframe will automatically be created at that point on the timeline, storing the new position for Layer 1.
    • If you now move the Timeline-indicator (blue triangle / red line) between the first and second keyfreame you will see that Layer 1 is animated between these two points.


    If you want the animation to loop it will require that the first and last keyframes are near identical. When the clip reaches the very last keyframe it will jump to the first one again and continue from there, so if the first and last keyframes are not identical it will not loop properly.

    The easiest way to achieve this is to start by making two keyframes, one at the start and one at the end, without moving anything around so that these two keyframes will be identical. Now you can animate anything in-between these two keyframes any way you like and be sure that all objects in the animation will return to their original positions at the end of the clip before it loops.

    Remember that saving as GIF will permit a maximum of 256 colors.

  3. You’ve got several good answers. I’d just like to add:

    I got the impression that you are starting with an animated GIF, and just replacing the head.

    If this is true, the process is simpler. Just open the GIF and open the “timeline” window under the windows menu. You should see a stack of layers in the layers window. Visibility will be on for the first frame. If you press the “play” button, the “visible” icon will cycle through the layers, from bottom to top.

    If you just want to replace a head, find the head you want, open it in a new document, select the head and bounce it to a new layer (command-j) (or just copy it).

    Paste it into the original document (the GIF). You should see a new layer, containing the head, on top of the stack. Scale it to the size you want (Edit->Transform).

    Move it where you want, duplicate the “head” layer, and merge the duplicate with layer 1 of the animation.

    Similarly for layer 2 — move it where you want, duplicate the layer, and merge the duplicate with layer 2 of the animation. And so on.

    When you’re all done and happy with the results, you can turn off the original “head” layer and export your animated GIF.

  4. When you think swap someone's head on to another body in Photoshop or other tools. You should be able to view each frame, because you need to edit each frame and save your finished product. Here some tutorials can fills  your target.

    How to insert heads on gifs

  5. The video you show explains is quite correctly !
    And many answers below explain how you can load and save the GIF animation.

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